2007 Canadian Open Rules and Regulations
As approved by the 2007 Organizing Committee
Fair Play in Chess
We do not intend to subject all players to searches or lineups or metal detectors. However, in
view of technological challenges to the concept of fair play in chess, we do intend to keep the halls of play free of distraction and of temptation. Yes, dress appropriately for a sponsored event in air conditioned comfort. Yes, bring your wristwatch, wallet or small purse, and pen. But be prepared to check anything else, or please don't bring it. A player who has a medical or religious reason to not follow these rules, please get in touch with the chief arbiter, Jonathan Berry, in person or email: jberry@islandnet.com
- No talking during the game. (A brief greeting early in the session is OK, but otherwise players who must communicate shall first seek a staff member to be a witness).
- No cell phones, digital cameras, PDAs, vidcams, pagers or other electronics are allowed in the playing hall. You may bring an ordinary wristwatch.
- No bags or equipment in the playing hall. (Bags can be checked, or not brought at all).
- For games in the Laurier Room (all the top boards), players with a game in progress may not leave the room. There are washrooms *in* the Laurier Room.
- Hats, caps, and headscarves are not permitted.
- Overcoats, voluminous clothing, anything that might conceal a device: all are subject to search or exclusion from the room.
- If you don't need it for the game, please don't bring it to the playing area!
- Spectators may be excluded from the Laurier Room, which is the origin of the MonRoi broadcast games.
These rules are simple but sweeping. Fair play is important to us. Penalties even for a first offence can be as severe as loss of the game, or a zero-point bye in the next round. Since communication devices are not allowed in the playing hall, it goes without saying that we will enforce the normal FIDE penalty of loss of the game for a cell phone ringing.
Draw Offers
No draw may be offered or agreed before 30 moves have been played (in accordance with the
wishes of the majority of the Association of Chess Professionals, the sponsors, and the organizing committee).
Time Control
Game in 100 minutes with 60 seconds added (Fischer), each move, from move 1. Boards, pieces, digital clocks and scoresheets are provided. Players may not use their own equipment.
Move Recording
- With the increment, all moves must be recorded, after they are played.
- An unplayed move may be written only in conjunction with a draw claim.
- A player must write his or her own previous move before making another.
- A MonRoi device is considered a scoresheet. Use of a MonRoi device is optional.
- All scoresheets must be left in full view on the table during the entire game.
Other Rules of Play
CFC rules of play are in effect. They are the same as FIDE's rules (pdf) or (html). USA players should understand that FIDE rules are not always the same as USCF rules. A few reminders:
- White’s clock is started first, either by an arbiter or the player, and White must make the first move before starting Black’s clock.
- Castling—must be made by moving the king first. If a rook is touched first, that rook must be moved and castling is not permitted on that move.
- If a claim of repetition or 50-moves is proven incorrect, ½ of the claimant’s time (up to 3 minutes) is deducted from claimant and 3 minutes added to opponent’s clock time. Such claims may be made only by the player whose turn it is to move. Claims may involve writing a move on the scoresheet, but the claiming player must not execute that move.
- Flags: Players in their own games, as well as arbiters, will call flag-falls.
- Each player must turn in a legible score sheet immediately at the end of the game. If an arbiter decides the score sheet is not sufficiently legible, the player may be required to copy the game and re-submit it.
- If you need help, stop the clocks (pause button at lower right) and summon an arbiter.
- Because of the increment, Rule 10.2 does not apply.
- Do not eat at the board.
- When the game is over, do not conduct post-game analysis at the board. Both players should fill in the result, sign the scoresheet, and leave the top copy of the scoresheet on the board. The winner, or White in the case of a draw, must indicate the result on the pairing sheet.
Ratings
This is a FIDE-rated tournament, with possibilities of IM and GM norms. We will tend to use
FIDE ratings as the basis for prizes (and pairings). In particular:
FIDE ratings over 2200 will be used unless there is good basis (such as the rating being old or based upon few games) for using the adjusted national rating. Otherwise, we will tend to use the (adjusted) rating under which the player competes most frequently. For US players, that would usually be USCF, for Quebec players FQE, and for other Canadian players, CFC.
Adjusted ratings will be based upon the most recent published (in print or internet) rating.
Rating Adjustments to arrive at FIDE-equivalence
CFC rating: up to 2199 at par; 2200-2240: 2200; 2241 and up, subtract 40 from CFC rating.
USCF rating: below 2300, add 10% of (2300 minus the USCF rating), up to a maximum of 50.
FQE rating: up to 2200, add 10% of (2200 minus the FQE rating), up to a maximum of 50. Above 2299, subtract 40 from FQE rating.
Example Event Rating |
FIDE |
CFC |
USCF |
FQE |
2400 |
2400 |
2440 |
2400 |
2440 |
2300 |
2300 |
2340 |
2300 |
2340 |
2250 |
2250 |
2290 |
2244 |
2250 |
2200 |
2200 |
2200 |
2189 |
2200 |
2100 |
2100 |
2100 |
2078 |
2089 |
2000 |
2000 |
2000 |
1967 |
1978 |
1900 |
1900 |
1900 |
1856 |
1867 |
1800 |
1800 |
1800 |
1750 |
1756 |
Other ratings may be accepted, on a case-by-case basis. We reserve the right to assign a rating, for example when a rating is old or based upon few games, or diverges from a player's known chess strength.
Appeals Committee
The normal arrangement: five members; first three available who don't have conflicts; appeal in writing within 1 hour of game, together with $25 fee which will be refunded if the Appeals Committee does not find the appeal frivolous.
Byes
Up to three (3) byes (½ point each) in any of the first 6 rounds if requested in advance (ie. before pairings are made for the first round). Norm seekers should note that a norm is impossible with 3 byes and next to impossible with 2 byes.
Rounds
Round |
Date |
Time |
Round 1 |
Saturday, July 7th, 2007 |
2:00pm EST |
Round 2 |
Sunday, July 8th, 2007 |
10:00am EST |
Round 3 |
Sunday, July 8th, 2007 |
5:00pm EST |
Round 4 |
Monday, July 9th, 2007 |
6:00pm EST |
Round 5 |
Tuesday, July 10th, 2007 |
6:00pm EST |
Round 6 |
Wednesday, July 11th, 2007 |
6:00pm EST |
Round 7 |
Thursday, July 12th, 2007 |
6:00pm EST |
Round 8 |
Friday, July 13th, 2007 |
6:00pm EST |
Round 9 |
Saturday, July 14th, 2007 |
2:00pm EST |
Round 10 |
Sunday, July 15th, 2007 |
10:00 am EST |
Miscellaneous
Smoking
Smoking is not allowed in the playing area, nor, by law, in the public areas of the hotel. Smoking is not allowed in washrooms. A player in a room with MonRoi broadcast cannot leave the room, and thus cannot smoke during the game.
Dress Code
Please dress appropriately for a national championship.
Emergency Phone Number
Web Page for Pairings and Results
http://cocycc.pbwiki.com/results
Pairings
Most tournaments are played in sections, but the Canadian Open has usually been a unitary event. Anybody who enters may win the Canadian Open. The main downsides of a traditionally-paired single-section tournament are that IM and GM norms become almost impossible to achieve, and the "yo-yo effect", whereby a player might meet an opponent 250 points higher, lose, and in the next round meet an opponent 240 points lower.
We will use a type of Accelerated Pairing to make norms more likely. After discussion, we have decided not to attack the yo-yo effect.
Accelerated Pairings: Système Suisse Accéléré Degréssif
The field will be divided in three, at about 2200 and 1800 rating points. For pairing purposes only, everyone in the top group will receive 2 ghost points, everyone in the middle group 1 ghost point. As the tournament progresses, the acceleration will gradually be nullified. For each 1½ points that a player scores, (s)he will receive ½ ghost point. After round 8, all remaining ghost points will be removed, so rounds 9 and 10 will be unaccelerated. This style of acceleration is used at the Cappelle-la-Grande tournament in France. Cappelle annually has some 600 players and in 2007 a record 18 norms (including 8 GM norms) were achieved.
Class Pairings
Pairings may be adjusted so that in round 10, and possibly also in round 9, contenders for class, gender, or age-group prizes may be paired against each other.
Main Arbiters
Jonathan Berry, Stephen Wright, Aris Marghetis, Herb Langer
Changes to these Rules
These rules are subject to change. See http://cocycc.pbwiki.com/CORules
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